![]() ![]() ![]() ![]() So, your fighter class character will have abilities that focus on dealing damage because that's their class. Every unit has skills that are defined by their class and also proficiency with special weapons.Pressing X on your 3DS during battle will let you see everywhere the opposing army can move and strike.Also: if Alm/Celica dies, the Timewheel can't fix that and it's an automatic game over. It has a limited number of uses and is best used to fix a mistake and save a unit or take another shot when your character misses in battle. The Timewheel, which lets you go back turns in battle, is useful but it won't save you all the time.To heal people after that, you can either do it the old-fashioned way with set spellcasters being healers, or you can just keep your units close to Alm/Celica, which then opens up a Provisions menu, giving anyone adjacent to your leader the ability to access all the food in the convoy and eat it to restore health. You can make your characters hold on to food if you want them to have a healing item on hand, but eventually you'll want everyone to have upgraded weapons and items.In the early hours of the game, it's best to give your characters food they can use to heal themselves until upgraded items come along. When you get access to rings that grant stats buffs, give those to your mages and clerics and spellcaster types. It's usually best to make this an upgraded weapon for combat characters. If you really want to do an Iron Man playthrough where you live with your losses when they happen, cool, but you're probably going to find yourself in an unwinnable gamestate if this is your first run. Consider save scumming if you're playing on Classic.Trust me: in the final levels of the game, you do not want one of the two armies underpowered. Keep their battle ratings on equal level. As you're switching between perspectives during the campaign, be sure you're leveling up both Alm and Celica's armies at about the same pace.Upgrading equipment is just as important as leveling up in Echoes. You will return to that blacksmith many times over to upgrade your weapons. That village that has a blacksmith in it? Remember where it is on the map. You can view cutscenes in the Timewheel menu. Look for glowing sparkles in the background of dungeons and villages and click on them with your cursor to unlock the cutscene. These don't give you any gameplay benefit but they do unlock cutscenes you can watch that help fill in backstory for characters. There are memory prisms everywhere for you to find.Leave no place unexplored, whether it's a dungeon or village. There are usually useful items (like health restoration foods, valuables, and even rare weapons) hidden about. Examine every environment you come across using the hand icon.All it takes is one mistake to lose hours of progress, so save often. But look: This game is ridiculously hard. Class changes are available early on for your units and each class shift marks a substantial boost in power for a character so be sure to return to shrines often to get your character to the next power level. Go to a dungeon and grind levels for all your characters, not just your favorites. If you're going up against a powerful enemy in a story mission and getting wrecked, chances are you're under leveled. Grind grind grind like there's no tomorrow. Don't expect Alm or Celica to get through the game on their own power. All of your units more or less need to have the same relative battle rating in order to function properly. In Awakening and Fates, you could get away with have one or two powerhouses surrounded by middling units. If that doesn't bother you, great! Just know what you're getting yourself into since you can't change difficulty once your game has started. It's likely that if you make a bad decision followed up by a poor save, you could very well make your game unwinnable. Every unit loss is a crushing blow to your army and resources. However, Echoes gives you less characters than you had to work with than in Fates and Awakening. Yes, it's hip and cool to play Fire Emblem on Classic, where your characters die for good once they perish in battle. Do not be afraid to play on an easier setting.Failure is a harsh teacher, but I've brought back many lessons from my time with the game that will hopefully help keep you in one piece. Fire Emblem has always been brutal, but even by series standards Echoes is just downright nasty – especially for new players. ![]()
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